How does it work?

Photogrammetry is the conversion of a physical object to a 3D digital form which the user can interact. By photographing the object from multiple angles, a computer is able to use the photographs to reconstruct a high quality virtual model.

Our current R&D efforts are being but into introducing Volumetric Capture, which is the use of a camera array to capture moving object in 3D, where the user can interact with the video as if they are physically present in that space.



Facilitates spatial understanding of objects and systems challenging to achieve through images


Provides simulated hands-on access to fragile or rare artifacts through 3D models


Provides multiple students unlimited time to study and investigate a specimen


Provides an “up close & personal” view of a specimen with a large group of students at the same time.


How it’s being used

Visual Identity

Resource Management
Delve into how Dr. Cole Burton from UBC Forestry uses 3D models of various animal skulls to increase accessibility in learning.

Visual Identity

Forestry Conservation
Discover how Dr. Richard Hamelin from UBC Forestry uses 3D models of diseased tree samples in his course.

How do I get started?
Take a look at how some instructors are using 3D resources.
Check out readily available 3D resources on the web.
Have questions? Email us at